Quake ii n6412/3/2023 ![]() Textures for the Dopefish were removed from the Well of Wishes.The Fiend is replaced with a Death Knight.All of the Rotfish are replaced with Zombies.You now start in the outside area in front of the 2 Buttons and there will be no Knights on the platform.8 Shamblers will explode instead of 8 Zombies when you finish the level.The Zombies that drop near the Button in the Silver Door room, will already be in the room before you push the button.When you pick up the Silver Key, there is no message saying "Your way has been lit".There is no arch covering the Fiend on top of the first building, so he will probably be ready to attack you.In the pyramid square room there is no cubbie hole with 100 Health.In the exit room there are no pillars to protect you from Shambler.This does not count as an additional secret. Since there is no E1M4 in this version, the secret exit for Ziggurat Vertigo will be located in (#3), adjacent the second platform behind a secret door.(#5) is removed and the Grunt is on railing.Level Changes (Going by Hard/Nightmare Difficulty) MAP 1 The Slipgate Complex Map names are displayed on the center of the screen at the start of each level.Death messages in single player are in second person, and show up on the center of the screen.New secrets (without triggers) were added to reach secret levels where the original entrance's levels were removed.The Nailgun and the Thunderbolt use different sound effects when they fire.Has no "NIN" ( Nine Inch Nails) logo on the Nailgun ammo boxes.Distortion effect in Fluids on weapons. ![]() GLQuake looks better in some ways, however.
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